|
Dear friends,
Here, too, you can make the agent do most of the work. One common source of frustration among developers is when we tell a coding agent something and later (maybe after memory compaction) it forgets what had said. I hope future coding harness improvements will ameliorate this, but for now, when I make key decisions, I often steer the agent to remember that decision somewhere, say in a SPEC.md file. In the course of building a project, a coding agent may generate millions of tokens — far more than the human developer would type. So if an agent discovers something and later forgets it, there is a cost, since it might burn more tokens to rediscover it — but this is not too bad. But if it forgets something that you told it, that is much more frustrating, since you end up having to tell it again: more golden tokens down the drain. Keep building! Andrew
A MESSAGE FROM DEEPLEARNING.AIMeet Ambient, from Kian Katanforoosh and Workera, designed to measure your skills in the flow of work. You already measure everything that matters: sleep, steps, screen time. Why not your skills? Join Waitlist
News
Fable’s Return and Fallout
Claude Fable 5 and the more powerful Claude Mythos 5 are back, three weeks after Anthropic suspended the models due to an export control directive from the U.S. Department of Commerce.
What happened: The redeployment of Claude Fable 5 and Mythos 5 brings a resolution to the most high-profile conflict between the U.S. government and an AI company so far this year. However, the dispute didn’t only involve Anthropic, but also Amazon, Google, Microsoft, and OpenAI. (Disclosure: Andrew serves on Amazon’s board.) Here’s a timeline of when the models were released and why they were suspended and reinstated.
Behind the news: In an earlier high-stakes dispute in February, the Pentagon labeled Anthropic a “supply-chain risk” after the AI developer declined to provide the U.S. government a version of its model without guardrails preventing its use for mass surveillance or autonomous weapons. The consequential designation meant the Defense Department and its partners could no longer use Anthropic’s products. However, the export control order in June was the first time a government intervention led to the suspension of general access to a model. OpenAI’s recent launch of three new powerful models in the GPT-5.6 family were also preceded by a government-mandated preview of the technology’s capabilities before their wider release in July.
Why it matters: The U.S. government's review of Anthropic and OpenAI's top-tier models marks a pivotal moment for the AI industry, one that will likely influence future model releases. The export ban signals governments’ growing willingness to scrutinize the capabilities of the most advanced AI systems before they are widely deployed, raising questions about how models should be rolled out and who should have access. It could also impact how nations can maintain technological leadership. Nations that see the U.S. government limit access to top models have strong incentive to develop frontier models of their own, or turn to less restrictive partners, to protect their AI sovereignty.
We’re thinking: If a government decides to intervene in the rollout of AI models — which we question the wisdom of given the risk of regulatory capture leading to a small number of models passing through — it should at least be via a predictable process. Companies need to know what standards they are expected to meet to bring their products to market. Any framework for governing model releases needs to be fair, stable, transparent, and reasonably permissive to reduce uncertainty, encourage investment, and avoid ad hoc decisions that can delay innovation and erode public trust.
Google Pairs Nano Banana Update With Video API
Google built a low-cost, high-throughput pipeline for developers working with media, combining Gemini’s fastest image model yet with a similarly speedy multimodal model that can turn images into video with synchronized sound.
What's new: Google released Nano Banana 2 Lite (formally Gemini 3.1 Flash Lite Image), the company’s fastest and lowest-cost image model, intended as a replacement for the original Nano Banana. The company also made its latest video model, Gemini Omni Flash, available to developers through its API platforms, six weeks after it first reached consumers via Google apps. Google's announcement bills the pair as a potential double feature, allowing users to generate an inexpensive still image (or a hundred) with the image model, then turn the best one into video through the same conversational interface.
How it works: Google published a model card for each release, giving the base architecture and known limits but withholding parameter counts and training-data specifics.
Performance: Google reports favorable human-rater results for both models, and both place near the top of Arena.ai's crowd-voted boards. Most of Google's figures come from its own comparisons on internal benchmarks, so independent confirmation is still limited.
Behind the news: Google’s popular "Nano Banana" moniker began as a placeholder codename before the original model, Gemini 2.5 Flash Image, went live in August 2025. Google has extended the family with qualifiers since — Nano Banana Pro in November 2025, Nano Banana 2 in February 2026 — and now Nano Banana 2 Lite. Gemini Omni Flash first appeared at Google I/O on May 19, available only to Gemini app subscribers, Google Flow, and on YouTube Shorts.
Why it matters: Media generation is now cheap and fast enough to run inside an app at runtime, rather than as a slow, curated production step, marking a shift in its unit economics. Ten-second clips can be chained into longer pieces, and developers can now automate those generations directly within their own apps. Among other use cases, this meets the needs of high-volume digital advertisers and social media producers. Meta, for example, is reportedly building a system to generate ad creative, including video, from a product image and a budget.
We're thinking: It’s a mistake to treat image and video generation as just one market. Nano Banana 2 Lite and Gemini Omni Flash aren’t high-resolution enough to work for Hollywood, and their speed and cost improvements might not add up to much to hobbyist users. But just as we’ve seen with text and audio, there’s more value to unlock with multimedia by adding automation, interaction, personalization, and agentic workflows. This is a good time to unleash your imagination!
Learn More About AI With Data Points!
AI is moving faster than ever. Data Points helps you make sense of it just as fast. Data Points arrives in your inbox twice a week with six brief news stories. This week, we covered Alibaba and ByteDance’s efforts to curb human-like AI bots and the wider rollout of OpenAI’s GPT-5.6. Subscribe today!
DeepSeek’s DSpark Gains Velocity
DeepSeek built a speculative decoding module that speeds up its production models’ text generation by more than 50 percent without sacrificing accuracy, then made its technique open source.
What’s new: Xin Cheng and colleagues at Peking University and DeepSeek introduced DSpark, a speculative decoding method in which a small model (called a draft module) generates tokens for a large language model to verify in a single pass. The team applied DSpark to their DeepSeek-V4 models and later released the checkpoints DeepSeek-V4-Pro-DSpark and DeepSeek-V4-Flash-DSpark, which add the draft modules to unchanged preview weights of DeepSeek-V4-Pro and DeepSeek-V4-Flash. The modified DeepSeek models are free to download from Hugging Face under a commercially permissive MIT license.
Key insight: In speculative decoding — the technique DSpark builds on — a small draft module proposes a block of tokens and the large model it serves checks the whole block in one pass. That pass computes the large model’s own next-token choice at every drafted position simultaneously, so it keeps the longest run of drafted tokens that match those choices. This speeds up text generation while the verification step maintains text quality. The authors identify three components that affect speed: the cost of drafting tokens, how many drafted tokens survive the check, and how much checking the large model does. Earlier drafters traded the first two against each other and left the third fixed regardless of server load. DSpark works on all three, but its main contribution is adjusting the third dynamically, verifying more under light server loads and less under heavy server loads.
How it works: A DSpark draft module attaches to the larger target model, which stays frozen. DeepSeek trained only three parts of the module: a drafting backbone, a small sequential component, and a confidence head, since the module borrows the target’s embedding layer and output head. In offline experiments, the team fed prompts from Open-PerfectBlend, an open dataset, to the target model and trained the drafter on the target model’s responses. Training pushed the drafter to match the target model’s token probability distribution and taught the confidence head to estimate each token’s odds of acceptance.
Results: DeepSeek evaluated DSpark offline against its own retrained versions of earlier drafters on open-weights models and in production against its previous serving setup. In all cases, DSpark outperformed competing draft modules.
Behind the news: Authors at Google Research first described speculative decoding in 2022. The technique has since become common in production serving, and designs for token-drafting modules have multiplied. Early drafters were sequential, generating draft tokens one at a time: EAGLE-3, the drafter DSpark was compared against, works this way, using features from several layers of the target model to predict each new token. Parallel drafters then broke the sequential bottleneck by drafting an entire block of tokens at once: DFlash, which supplies DSpark’s backbone, does so with a small diffusion model. Its authors reported up to 2.5 times the speedup of EAGLE-3, and Nvidia said it boosted inference up to 15 times on the company’s Blackwell GPUs. DSpark keeps the parallel speed of drafters and the coherence of sequential drafters. DeepSeek’s used a simple sequential drafter since DeepSeek-V3 until DSpark, combining the advantages of sequential and parallel drafters, replaced it two weeks after the DeepSeek-V4 preview launched.
Why it matters: Every token a deployed model outputs costs its provider money and makes the user wait, both of which limit what developers can build. Common remedies like using smaller or quantized models sacrifice accuracy. DSpark cuts cost and time without touching model weights or degrading output: On net, the gain converts into cheaper tokens and faster responses.
We’re thinking: DeepSeek made its name by training strong models inexpensively and sharing techniques like reinforcement-learning-based reasoning models through open papers. We’re glad that it’s also optimizing model serving and sharing the results and code for anyone to use.
Text Without Typing
Imagine you are typing a sentence. But instead of a keyboard, joystick, or eye tracker, a device surrounding your head reads your intentions and generates that sentence on screen
What’s new: Researchers presented Brain2Qwerty v2, an updated version of their previous system that can translate brain waves into text. The team included contributors at Meta, French National Centre for Scientific Research, Hospital Foundation Adolphe de Rothschild, Basque Center on Cognition, Brain and Language, Paris Cité University, and the French Institute for Research in Computer Science and Automation.
How it works: Brain2Qwerty v2 first (i) breaks brain activity into characters using an encoder, then (ii) converts character embeddings into word embeddings using a model the authors call an aligner, and finally (iii) corrects those words using a fine-tuned language model (Qwen3-4B). To train the system, the authors recorded the brain activity of 9 subjects typing sentences in English, totaling 90 hours or 22 thousand examples. They recorded it using a magnetoencephalography (MEG) machine, a non-invasive device that records a brain's magnetic activity.
Results: Brain2Qwerty v2 outperformed its predecessor. The authors also observed that increasing the training data increased the system’s performance on their dataset.
Behind the news: The first Brain2Qwerty research program compared MEG recordings with EEG (electroencephalography), finding that MEG readings enabled more accurate predictions of text. Brain2Qwerty v2 was MEG-only, updated the architecture, and used more training data than v1. The researchers also open sourced the training code for both versions, and released the data for v1.
Why it matters: It’s unsurprising that increasing data improves performance. But it may come as a surprise that training across multiple subjects’ brain activities improves performance, even compared to training on a single individual. After all, historically in brain-computer prostheses, models are often trained for a single user. Building a system that can interpret any individual's unique brain activity, learn common patterns, and continue to improve with data suggests that models recognizing text from brain waves should be able to improve performance with more data from more subjects, much like LLMs have improved with more data over the last few years.
We're thinking: Invasive procedures like surgically planting electrodes in the brain have enabled previous patients to communicate with error rates in the single digits. While the numbers the authors report don’t yet match those of these procedures, every percent down represents progress towards a future where patients don’t need to take the risk to get brain surgery.
Work With Andrew Ng
Join the teams that are bringing AI to the world! Check out job openings at DeepLearning.AI, AI Fund, and Landing AI.
Subscribe and view previous issues here.
Thoughts, suggestions, feedback? Please send to thebatch@deeplearning.ai. Avoid our newsletter ending up in your spam folder by adding our email address to your contacts list.
|